How to Kill Everyone in The Quarry and Unlock the Deadliest Ending

9 September 2026 | 10

Supermassive Games' interactive horror title offers players dozens of branching paths, allowing them to determine who survives the bloody night at camp. While saving all nine camp counselors requires careful planning, eliminating every character presents its own unique challenge for achievement hunters. Achieving the ultimate worst-case scenario involves strategic failures during key quick-time events and specific choices during pivotal narrative moments.

Eliminating the Early Counselors

The journey toward complete carnage begins early in the campaign by making deliberate mistakes during key action sequences. Jacob can be eliminated early on by failing underwater QTEs or being left in vulnerable situations during monster attacks. Abigail's fate is easily sealed in Chapter 6 by hesitating to shoot Nick when he transforms into a werewolf in the pool house.

Dealing with Mid-Game Threats

As the night progresses into the later chapters, managing character interactions becomes crucial for securing a full wipeout. Emma can meet her demise on the island by opening the trapdoor or failing her escape sequences against the creature. Meanwhile, Nick's fate relies heavily on decisions made inside the Hackett mansion, where failing to intervene will result in his death.

Managing the Climax in the Mansion

The final chapters inside the Hackett residence provide multiple opportunities to clear out the remaining survivors and family members. Failing to shoot Travis during Laura's escape sets up a deadly showdown between him, Laura, and Ryan later on. Choosing to reject infection and succumbing to blood loss will ensure Ryan does not survive the ordeal.

Sealing the Fate of the Remaining Survivors

To finalize the total elimination trophy, players must ensure Dylan, Kaitlyn, and Max do not make it to sunrise. Max can be killed immediately upon leaving the safety of the island after his curse is temporarily lifted. Finally, failing the scrap yard or lodge defense sequences will allow the lingering werewolf threats to finish off any remaining counselors.